"We use the data to inform whole school practice: Pastoral programmes for target groups of pupils; Items for discussion with School Council; Information to help us achieve the Healthy School gold standard; To develop and dicuss with pupils our Anti-Bullying Policy; Targeted whole class sessions with the Police Community Support Officers; To share pupil perceptions of all aspects of their school life with parents, staff and governers."
The educational benefits of videogames.
Griffiths,MD 2002. The educational benefits of videogames. Research dating right back to the early 1980s has consistently shown that playing computer games (irrespective of genre) produces increases in reaction times, improved hand-eye co-ordination and raises players' self-esteem,. Education and Health 20(3),47-52. PDF